๐Storage Lockers
Introduction
Storage lockers will add the ability for players to buy their own storage lockers which are locked by a personal customizable pin.
This script is written to work with QBCore and Zap Hosting ESX Pack
This resource requires QB-Menu or ESX Menu Default
Features of Storage Lockers:
Unlimited Storage Lockers.
Lockers can be created/deleted by either staff only or by jobs (editable in config)
Lockers can be set as Objects which will automatically be created by the script.
Any GTA Object can be used as a locker object, just specify on locker command.
Lockers have individual prices storage amounts and slots.
Lockers accessible by anyone who knows the locker pin code.
Configurable Blips for available lockers and blips to see the players owned lockers
Ability for Police to Raid Lockers (Item Requirement can be set in config, can be set to any item.)
Players can sell their locker for a partial or full refund (editable in config)
Installation
Download the power_storageLocker from Keymaster
Run the .sql file in your database.
Add the files to your resources folder
Ensure that the resource file will start (either ensure your resource in the server.cfg or inside a folder which is started on server start)
Edit the config file to your needs
Restart your server
Configuration
Select the tab below for your framework to see the configuration options available.
-- Enable Support for QBCore
enableQBCore = true
QBCoreResourceName = 'qb-core'
-- This supports the following resources: qb-invemtory, lj-inventory, ox_inventory
QBInventory = 'qb-inventory'
-- Enable Target Supprt, Supports QB-Target and OX_Target
enableTarget = true
-- Enable Support for ESX
enableESX = false
-- ESX Inventory
-- Compatible with 'ox_inventory' and 'chezza-inventory' and 'mf_inventory'
esxInventory = 'ox_inventory'
-- The position of the menu of the esx menu.
esxMenuPosition = 'top-right'
Editable files
client.lua
Custom Notifications
If you would like to edit the notifications to add your own custom notifications or to match them to your other server notifications, you can edit them in the client.lua file. Default notifications are as follows:
-- You can change the notification here.
RegisterNetEvent('power:locker:notification')
AddEventHandler('power:locker:notification', function(message, type)
if enableQBCore then
TriggerEvent('QBCore:Notify', message, type)
end
if enableESX then
TriggerEvent('chat:addMessage', {color = {255, 255, 255}, args = {"^8Warehouse", message}})
end
end)
Inventory triggers
function openStorageInventory(storageId, storage, slots)
if enableQBCore then
if QBInventory == 'ox_inventory' then
exports.ox_inventory:openInventory('stash', {id = storageId, owner = false, slots = tonumber(slots), weight = tonumber(storage)})
else
TriggerServerEvent("inventory:server:OpenInventory", "stash", storageId, {maxweight = tonumber(storage), slots = tonumber(slots)})
TriggerEvent("inventory:client:SetCurrentStash", storageId)
end
end
if enableESX then
if esxInventory == 'ox_inventory' then
exports.ox_inventory:openInventory('stash', {id = storageId, slots = tonumber(slots), weight = tonumber(storage)})
end
if esxInventory == 'mf-inventory' then
exports["mf-inventory"]:openOtherInventory(storageId)
end
if esxInventory == 'chezza-inventory' then
TriggerEvent('inventory:openInventory', {type = "stash", id = storageId, title = "Storage Locker", weight = tonumber(storage), delay = 0, save = true})
end
if esxInventory == 'quasar-inventory' then
local other = {}
other.maxweight = tonumber(storage)
other.slots = tonumber(80)
TriggerServerEvent("inventory:server:OpenInventory", "stash", storageId, other)
TriggerEvent("inventory:client:SetCurrentStash", storageId)
end
end
end
HTML
HTML files are able to be edited.
index.html
Additional language translations can be edited here listed as:
Locker Creation Locker Price Storage Amount Storage Slots Create Object Locker Yes No Create Object Locker Create Locker Enter Pin
script.js
style.css
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